Forward-Thinking People
Algorithms and mechanism deisgn in the context of the web, particularly online advertising, social computing and user-generated content, and matching markets
People
Social and economic statistics, longitudinally-linked economic and social data bases, data confidentiality protection, labor economics
HCI and mobile health: assessing health behaviors and supporting health-related decision making
Saba Alemayehu is the assistant to the Chair of Information Science. Saba provides high level administrative support for the Information Science Chair and Director.
Eric P. S. Baumer is a postdoctoral associate in Communication and Information Science at Cornell University.
Large scale data mining, machine learning and their application to medicine and healthcare
Karen Browning manages the InfoSci department's website, maintaining all the content and keeping up with department news and events, as well as social media profiles. Karen enjoys being a part of this dynamic, growing department .
Politics of information in the sustainability of the Icelandic fishing industry
Mary Ellen joined the MPS IS program a year ago on a part time basis to help students with their job search strategies and career decisions and, in addition, to make connections with prospective employers. Her background includes teaching...
Machine learning, mobile systems, activity recognition, mHealth, mobile health
Formal Digital Libraries (FDL) Project; Logic of Events; Knowledge-Based Adaptive Distributed Systems; Models for Concurrency
Jodi is responsible for directing the administrative organizations within Information Science and Statistical Science, two academic departments within Computing and Information Science. Areas of responsibility include finance, personnel,...
Economics of information; learning from endogenous data; market microstructure; evolution in games and markets
Computer-mediated communication, computer-supported cooperative work, social computing, human-robot and human-agent communication
HCI, mobile computing, information visualization, affective presence, social and collaborative computing
Scalability in computer games and simulations, data privacy, and data mining
Algorithms and mechanism deisgn in the context of the web, particularly online advertising, social computing and user-generated content, and matching markets
Social contexts and implications of information technologies; law, policy, and technological change; public discourse in a digital environment
Combinatorial problems, with an emphasis on planning and scheduling problems, combining techniques from Computer Science, Artificial Intelligence, and Operations Research
location based social networks, privacy and impressions, scientometrics, statistics in HCI
Pen computing both on paper and on digital surfaces; Information appliances to support reading; Empirical evaluation of computer interface; Information visualization
Representing and reasoning about knowledge and uncertainty, qualitative reasoning, causality, security, game theory, decision theory, belief revision, and fault tolerance
Computer-mediated communication, language and technology, deception and its detection, figurative language
Social uses and effects of technology, mobile technology, communication and culture, mobile social networks, new media & society
Computer vision, computational geometry, interactive document systems, electronic trading systems, and software development methodologies
Information technology policy; scientific cyberinfrastructure and collaboration; simulation and science policy; sociocultural analysis of information and information technology; science and technology studies
Machine Learning, Information Retrieval, Language Technology, Intelligent Information Systems
Leo Kang's research interests lie in the intersection between culture and technology in which existing and emerging technology can be reconstructed by human desire.
designing user interfaces and interactions between human and mobile devices especially for low power consumptions and studying how computational power can simplify the way people interact with data using information visualization and machine...
Algorithms that exploit the combinatorial structure of networks and information
Intersection of digital art and information technologies; History of information theory and cybernetics; Noise as an intellectual metaphor; Sound studies; New Media art theory, history, and production
Human computer interaction, computer-supported cooperative work, small group research
Mental Health, Mobile Health, Therapeutic Computer Games, Personal Informatics
human-computer interaction, personal informatics, semantic computing, recommender systems.
Interaction technology, Wearable computing, Digital fabrication, Rapid prototyping
Sociology of technology, history and sociology of musical instruments, digital music communities, economic sociology and science and technology studies
Medical information technologies; simulations in medicine, especially surgery; medical informatics; graphics and simulations; bodies and information technologies; technology development in multi-disciplinary research worlds; the anthropology of...
Mobile Health, Computational Social Science, Speech Signal Processing, Ubiquitous Computing
how technologies can support physical and psychological wellbeing; social media tools for positive psychological interventions
Human-computer interaction, critical technical practices, sustainable design, cultural studies, consumer culture, everyday computing, science & technology studies
As Undergraduate Coordinator for the department, Amy Sindone provides administrative support to the Director of Undergraduate Studies working cooperatively to help ensure quality educational experiences for our diverse undergraduate student...
Christine Stenglein is the Graduate Coordinator for Information Science and assists both MPS and PhD students throughout their careers.
affective design and technology, augmented reality, mobile tracking of social behavior, user experience, interactive media and human factors design
Steve Voida conducts research in human–computer interaction, at the intersection of personal information management, user interface design, ubiquitous computing, and computer-supported cooperative work. His work focuses on helping people to...
Applications of AI and Game Theory to wireless information networks; Development of advanced network management protocols and data links; Game-theoretic strategies for emergent routing and power control protocols, sensor-assisted random access...
Human-Computer Interaction, Social Computing, Social Network Analysis, Computer-Supported Collaborative Work, Semantic Web, Recommender System
Knowledge management, transactive memory, social networks, collaborative work, communication technologies
Machine learning, mobile systems, activity recognition, mHealth, mobile health
Economics of information; learning from endogenous data; market microstructure; evolution in games and markets
Computer-mediated communication, computer-supported cooperative work, social computing, human-robot and human-agent communication
HCI, mobile computing, information visualization, affective presence, social and collaborative computing
Algorithms and mechanism deisgn in the context of the web, particularly online advertising, social computing and user-generated content, and matching markets
Social contexts and implications of information technologies; law, policy, and technological change; public discourse in a digital environment
Combinatorial problems, with an emphasis on planning and scheduling problems, combining techniques from Computer Science, Artificial Intelligence, and Operations Research
Pen computing both on paper and on digital surfaces; Information appliances to support reading; Empirical evaluation of computer interface; Information visualization
Computer-mediated communication, language and technology, deception and its detection, figurative language
Information technology policy; scientific cyberinfrastructure and collaboration; simulation and science policy; sociocultural analysis of information and information technology; science and technology studies
Machine Learning, Information Retrieval, Language Technology, Intelligent Information Systems
Algorithms that exploit the combinatorial structure of networks and information
Human computer interaction, computer-supported cooperative work, small group research
Human-computer interaction, critical technical practices, sustainable design, cultural studies, consumer culture, everyday computing, science & technology studies
Social and economic statistics, longitudinally-linked economic and social data bases, data confidentiality protection, labor economics
Formal Digital Libraries (FDL) Project; Logic of Events; Knowledge-Based Adaptive Distributed Systems; Models for Concurrency
Scalability in computer games and simulations, data privacy, and data mining
Representing and reasoning about knowledge and uncertainty, qualitative reasoning, causality, security, game theory, decision theory, belief revision, and fault tolerance
Social uses and effects of technology, mobile technology, communication and culture, mobile social networks, new media & society
Computer vision, computational geometry, interactive document systems, electronic trading systems, and software development methodologies
Sociology of technology, history and sociology of musical instruments, digital music communities, economic sociology and science and technology studies
Medical information technologies; simulations in medicine, especially surgery; medical informatics; graphics and simulations; bodies and information technologies; technology development in multi-disciplinary research worlds; the anthropology of...
Applications of AI and Game Theory to wireless information networks; Development of advanced network management protocols and data links; Game-theoretic strategies for emergent routing and power control protocols, sensor-assisted random access...
Knowledge management, transactive memory, social networks, collaborative work, communication technologies
Saba Alemayehu is the assistant to the Chair of Information Science. Saba provides high level administrative support for the Information Science Chair and Director.
Karen Browning manages the InfoSci department's website, maintaining all the content and keeping up with department news and events, as well as social media profiles. Karen enjoys being a part of this dynamic, growing department .
Mary Ellen joined the MPS IS program a year ago on a part time basis to help students with their job search strategies and career decisions and, in addition, to make connections with prospective employers. Her background includes teaching...
Jodi is responsible for directing the administrative organizations within Information Science and Statistical Science, two academic departments within Computing and Information Science. Areas of responsibility include finance, personnel,...
As Undergraduate Coordinator for the department, Amy Sindone provides administrative support to the Director of Undergraduate Studies working cooperatively to help ensure quality educational experiences for our diverse undergraduate student...
Christine Stenglein is the Graduate Coordinator for Information Science and assists both MPS and PhD students throughout their careers.
HCI and mobile health: assessing health behaviors and supporting health-related decision making
Large scale data mining, machine learning and their application to medicine and healthcare
Politics of information in the sustainability of the Icelandic fishing industry
location based social networks, privacy and impressions, scientometrics, statistics in HCI
Leo Kang's research interests lie in the intersection between culture and technology in which existing and emerging technology can be reconstructed by human desire.
designing user interfaces and interactions between human and mobile devices especially for low power consumptions and studying how computational power can simplify the way people interact with data using information visualization and machine...
Intersection of digital art and information technologies; History of information theory and cybernetics; Noise as an intellectual metaphor; Sound studies; New Media art theory, history, and production
human-computer interaction, personal informatics, semantic computing, recommender systems.
Interaction technology, Wearable computing, Digital fabrication, Rapid prototyping
Mobile Health, Computational Social Science, Speech Signal Processing, Ubiquitous Computing
how technologies can support physical and psychological wellbeing; social media tools for positive psychological interventions
affective design and technology, augmented reality, mobile tracking of social behavior, user experience, interactive media and human factors design
Human-Computer Interaction, Social Computing, Social Network Analysis, Computer-Supported Collaborative Work, Semantic Web, Recommender System
Eric P. S. Baumer is a postdoctoral associate in Communication and Information Science at Cornell University.
Mental Health, Mobile Health, Therapeutic Computer Games, Personal Informatics
Steve Voida conducts research in human–computer interaction, at the intersection of personal information management, user interface design, ubiquitous computing, and computer-supported cooperative work. His work focuses on helping people to...






































































